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What is Photogrammetry 3D Scanning?

Published in 3D Scanning Technology 4 mins read

What is photogrammetry 3D scanning?

Photogrammetry 3D scanning is a technique used to create three-dimensional models of real-world objects or environments by taking multiple photographs from different angles. At its core, Photogrammetry (or SFM – Structure From Motion) is a process that estimates the three-dimensional coordinates of surface points using pictures of a single physical object taken from different angles.

Essentially, instead of using lasers or structured light patterns like some other 3D scanning methods, photogrammetry relies on analyzing the slight differences and overlaps between numerous 2D images. Specialized software identifies common points across these images and uses mathematical algorithms to triangulate their positions in 3D space. This dense collection of 3D points then forms the basis of a mesh, which is the wireframe structure of the 3D model, and can be textured using the original photographs to create a realistic representation.

How Does Photogrammetry 3D Scanning Work?

The process typically involves several key steps:

  1. Image Capture: Taking many photographs of the object or scene from various positions and angles, ensuring significant overlap between consecutive images. Good lighting and a subject with sufficient texture are crucial.
  2. Image Alignment: Software analyzes the photos to find matching features and determines the position and orientation of the camera for each shot.
  3. Sparse Point Cloud Generation: Based on the aligned photos and feature matching, a preliminary set of 3D points is created.
  4. Dense Point Cloud Generation: The software refines the sparse point cloud and generates a much denser set of 3D points, creating a detailed representation of the object's surface geometry.
  5. Mesh Creation: The dense point cloud is converted into a mesh, which is a network of interconnected vertices, edges, and faces (usually triangles or quads) that define the object's surface.
  6. Texturing: The original photographs are mapped onto the mesh to apply realistic color and detail, resulting in a complete 3D model.

Advantages and Considerations

Photogrammetry offers several distinct advantages, particularly in terms of accessibility and cost compared to some dedicated 3D scanners, and its ability to capture large areas or detailed textures.

Aspect Photogrammetry 3D Scanning
Pros Uses standard cameras; good for large areas; excellent texture capture; relatively low cost entry point.
Cons Sensitive to lighting and reflective/transparent surfaces; requires significant processing power; less accurate on featureless objects.
Ideal Use Cultural heritage, large structures, textured objects, digital archiving.

Italic text: While it can capture incredible detail and color, photogrammetry often struggles with shiny, transparent, or perfectly smooth surfaces that lack distinct visual features for the software to track.

Applications and Examples

Photogrammetry 3D scanning is used across a wide range of industries:

  • Cultural Heritage: Digitizing historical artifacts, buildings, and archaeological sites for preservation, study, and virtual tours.
  • Gaming & VFX: Creating realistic 3D assets for video games and visual effects in films.
  • Architecture & Construction: Documenting existing structures, site planning, and progress monitoring.
  • E-commerce: Creating interactive 3D models of products.
  • Education: Developing interactive learning materials and virtual field trips.
  • Forensics: Documenting crime scenes in 3D.

Examples include scanning an ancient statue for a museum's digital archive, creating a detailed 3D model of a building façade, or generating realistic 3D terrain for a video game environment.

In summary, photogrammetry 3D scanning transforms a collection of overlapping 2D photographs into a detailed 3D model by calculating the positions of points based on how they appear from different camera angles.

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