To insert an image in Adobe Animate, you can either import it directly onto the stage or import it into the library for later use. Here's how:
1. Importing Directly to the Stage:
- Go to File > Import > Import To Stage.
- In the dialog box that appears, navigate to the image file you want to import.
- Select the image and click Open. The image will then be placed directly onto the current frame on the stage.
2. Importing to the Library:
- Go to File > Import > Import To Library.
- In the dialog box, find and select the image you wish to import.
- Click Open. The image will be added to the Library panel (usually located on the right side of the Animate interface).
Using an Image from the Library:
Once an image is in the Library, you can use it multiple times in your animation project. To use an image from the library:
- Open the Library panel (if it's not already open, go to Window > Library).
- Locate the image you want to use.
- Drag and drop the image from the Library panel onto the Stage.
Summary Table:
Method | Description | Where the image is stored | How to use the image |
---|---|---|---|
Import to Stage | Imports the image directly onto the current frame on the stage. | On the Stage | It's already there! You can now manipulate it. |
Import to Library | Imports the image into the Library panel for later use. | In the Library panel | Drag and drop the image from the Library onto the Stage. |