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How to Convert an Image to a Symbol in Adobe Animate?

Published in Adobe Animate 4 mins read

To convert an image into a symbol in Adobe Animate, you can use the Modify menu, drag the selection to the Library panel, or use a right-click context menu.

Converting assets like images into symbols is a fundamental step in Adobe Animate. Symbols are reusable graphic, button, or movie clip elements that you can store in your project's Library panel. Using symbols significantly reduces file size, allows for easy animation and manipulation, and enables multiple instances of the same asset without duplicating source data.

Why Convert an Image to a Symbol?

Before diving into the "how," understanding the "why" is helpful:

  • Reusability: Create one symbol and use it multiple times throughout your animation.
  • File Size: Animate stores only one instance of the symbol's data, even if you use it many times on the stage, keeping files smaller.
  • Animation & Interactivity: Symbols are necessary for creating complex animations, tweens, and interactive elements (especially button and movie clip symbols).
  • Organization: The Library panel helps manage your assets efficiently.

Methods to Convert an Image

You have several straightforward ways to convert an image (or any selected object on the stage) into a symbol in Adobe Animate. Here are the most common methods:

Method 1: Using the Modify Menu

This is a standard menu-based approach.

  1. Select the Image: Ensure the image you want to convert is selected on the Stage.
  2. Access the Menu: Go to the application menu bar.
  3. Select Convert To Symbol: Choose Modify > Convert To Symbol. A dialog box will appear.
  4. Configure Symbol Settings:
    • Give the symbol a descriptive Name.
    • Choose the appropriate Type (Graphic, Button, or Movie Clip). Graphic is often sufficient for static images or simple looping animations.
    • Select a Registration point (this determines the symbol's origin point for positioning and transformations).
  5. Confirm: Click OK.

Method 2: Dragging to the Library Panel

This is a quick, intuitive method if your Library panel is open.

  1. Select the Image: Select the image on the Stage.
  2. Open Library: Ensure the Library panel is visible (Window > Library if not).
  3. Drag and Drop: Simply Drag the selection to the Library panel.
  4. Configure Symbol Settings: A dialog box will pop up (similar to Method 1) for you to name the symbol, choose its type, and set the registration point.
  5. Confirm: Click OK. The new symbol will appear in your Library.

Method 3: Using the Right-Click (Context) Menu

This method is fast when working directly on the Stage.

  1. Select the Image: Select the image on the Stage.
  2. Right-Click: Right-click (Windows) or Control-click (Macintosh) directly on the selected image.
  3. Select Convert To Symbol: From the context menu that appears, select Convert To Symbol.
  4. Configure Symbol Settings: The Convert to Symbol dialog box will open, allowing you to name the symbol, set its type, and choose the registration point.
  5. Confirm: Click OK.

Once converted, the image on the Stage becomes an instance of the new symbol, and the symbol master is stored in your Library panel, ready for reuse.

Choosing the Right Symbol Type

When converting, you'll choose from three types:

  • Graphic: Best for static images, looping animations that are tied to the main timeline, and simple reusable graphics.
  • Button: Used for interactive elements that respond to mouse events (Up, Over, Down, Hit states).
  • Movie Clip: The most versatile type, with its own independent timeline. Ideal for complex animations, interactive content, and reusable assets that need their own scripts or internal animations separate from the main timeline.

For a simple image conversion, Graphic is usually the default and most appropriate choice unless you specifically plan to make it interactive or give it an independent animation timeline later.

Summary of Conversion Methods

Here’s a quick overview of the methods:

Method Steps Advantages
Modify Menu Select Object > Modify > Convert To Symbol Standard menu access
Drag to Library Select Object > Drag selection to Library panel Quick and visual
Right-Click Select Object > Right-click/Control-click > Select Convert To Symbol Fast, context-sensitive workflow

All these methods achieve the same result: taking a selected asset on the Stage and turning it into a reusable symbol stored in the Library, making your Animate projects more efficient and organized.

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