To paste keyframes in reverse in Blender, you can use the "Mirror" function. This method flips the animation over a specified frame, effectively reversing it.
Here’s a step-by-step guide on how to do it:
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Select Keyframes:
- Select all the keyframes you want to reverse. You can do this by pressing the A key to select all keyframes in the Action Editor or Dope Sheet.
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Right-Click:
- Right-click on any of the selected keyframes.
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Choose Mirror:
- In the context menu that appears, select Mirror.
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Mirror by Time:
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Choose Mirror by times over current frame. This option will reverse the keyframes based on the current frame position in the timeline.
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Alternatively you can select Mirror by times, then select the frame you want to act as the mirror line.
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How the Mirror Function Works
The "Mirror" function in Blender's animation tools essentially flips your keyframes around a chosen point in time. It's crucial to understand that:
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Mirror by times over current frame: This will reverse your selected keyframes around the currently selected frame in your timeline. For example, if your current frame is 10, and you have keyframes from frames 1 to 10, the function will mirror these keyframes to frames 20 to 11 respectively.
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Mirror by times: This function gives you more control, prompting you to enter the frame around which you want to mirror.
Important Tips:
- Make sure you have selected all the keyframes you wish to reverse.
- Pay attention to the frame you're using for the mirror, as that will determine the new position of your reversed keyframes.
- This process mirrors the keyframes around a given frame, effectively inverting their order, as mentioned in the reference video: "...Right click on that and go to mirror. And then click on Mirror by times over current frame."