You can hide objects in Blender's Object Mode in a few ways, the most common being the "eye" icon in the Outliner. Here's a breakdown:
Hiding Objects
-
Using the Outliner:
- Locate the Outliner in Blender (usually in the top-right corner).
- Find the object you want to hide in the list.
- Click the eye icon next to the object's name. This toggles the object's visibility in the viewport.
- The object will now be hidden in the 3D Viewport.
-
Using the 'H' Key:
- Select the object you want to hide in the 3D Viewport.
- Press the
H
key. This will hide the selected object.
Unhiding Objects
-
Outliner:
- In the outliner, click the empty space where the eye icon was to make it visible again.
-
Using Alt + H:
- Press
Alt + H
to unhide all hidden objects in the scene. This will bring back any objects you've hidden using theH
key or the Outliner.
- Press
Important Considerations
- Edit Mode Behavior: Hiding an object in object mode and then switching to edit mode will still show the hidden object's geometry for editing. Upon returning to object mode, the object will remain hidden.
- Scene Complexity: If you have a very complex scene with many objects, hiding and unhiding can help improve viewport performance and reduce visual clutter.