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How to set camera in Blender?

Published in Blender Camera Setup 2 mins read

You can quickly position your camera in Blender to match your current view in the 3D viewport using a simple shortcut. This is a very efficient way to frame your scene exactly as you see it.

Snapping Camera to View

One of the easiest and most commonly used methods to set your camera's position and orientation is to align it with your current perspective in the viewport. This allows you to visually compose your shot and then instantly move the camera there.

Here are the steps based on the provided information:

  1. Navigate Your Viewport: First, use your standard navigation controls (mouse wheel, middle mouse button drag, Shift + middle mouse button, etc.) to position the 3D viewport exactly how you want your camera to see the scene. Get the framing and angle just right.
  2. Select Your Camera: In the 3D viewport or the Outliner, select the camera object you want to position. Ensure it is the active selection.
  3. Use the Shortcut: With the camera selected and your desired view set, press Control + Alt + Numpad 0 (that's zero on the numeric keypad).

Executing this command will instantly snap the selected camera's location and rotation to match your current viewport view. This effectively sets the camera to capture exactly what you were seeing.

This method is particularly useful for quickly setting up initial camera angles or making minor adjustments based on visual feedback.

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