askvity

How do I Denoise a render in Blender?

Published in Blender Denoising 2 mins read

To denoise a render in Blender using the Cycles engine, enable the denoising option found within the Render Layers tab of the Properties editor.

Denoising is a crucial step in many rendering workflows, significantly reducing the grainy appearance often present in renders, especially those with low sample counts. In Blender, this capability is specifically integrated into the Cycles render engine.

Denoising Your Cycles Render in Blender

The ability to denoise directly within Blender's render settings is exclusive to the Cycles render engine. If you are using Eevee or another engine, this built-in method will not be available, and you would need to explore alternative post-processing denoising methods.

Once you have confirmed that your scene is set up to render with Cycles, you can proceed to enable the denoising feature.

Steps to Enable Denoising in Cycles

Enabling denoising is a simple process within the Blender interface. Follow these steps:

  1. Navigate to the Properties Editor on the right side of your Blender layout.
  2. Click on the Render Layers tab (it looks like a set of layers or pages).
  3. Within the Render Layers tab, locate and enable the Denoising option.

By checking this box, you instruct Cycles to apply denoising during the rendering process.

How Blender Applies Denoising

As mentioned in the reference, when denoising is enabled, Blender processes the render tile by tile. The denoiser will work on a specific tile once all the surrounding tiles required for its calculation have finished rendering. This ensures that the denoiser has access to neighboring information, which is essential for effective noise reduction without blurring important details.

Enabling denoising adds a bit of time to the overall render process, but the result is often a much cleaner, professional-looking image with significantly less visual noise. You can typically find settings related to the denoising method (like OptiX, OpenImageDenoise) within the Render Properties tab under the Denoising panel, allowing you to choose the denoiser best suited for your hardware and needs, although the core enabling step is done in the Render Layers tab.

Related Articles