To hide faces in edit mode in Blender, use the H shortcut. This will hide the selected faces. There are also methods to isolate faces.
Hiding and Isolating Faces in Blender
Here's a breakdown of the ways you can hide and isolate faces in Blender's edit mode:
Hiding Faces
- H Key: Select the face(s) you want to hide and press the H key. This will hide the selected faces from view in the viewport.
- This will only hide the faces but won't affect the geometry. They are still present and will be visible if you unhide them.
Isolating Faces
- Shift + H Keys: To isolate the face set under the cursor, select the faces that you wish to isolate and press Shift + H. This will hide all other faces in the scene and leave only those selected visible, which is useful for focusing on a specific area of your mesh. This shortcut also acts as a toggle to show the previously hidden geometry.
Unhiding Faces
If you want to unhide faces that have previously been hidden in Edit mode, there is an easy way to do so:
- Alt + H Keys: To reveal any hidden faces in edit mode, press Alt + H with the object selected. This brings back all the faces you previously hid using the H shortcut.
Practical Use Cases
Hiding and isolating faces are essential for a variety of tasks in Blender:
- Working on Complex Meshes: When working on intricate models, hiding parts of the mesh can help you focus on specific areas without visual clutter.
- Selecting Inner Faces: Hiding surrounding faces can make it much easier to select specific inner or hard-to-reach faces.
- Cleaning up the View: If you're trying to get a better sense of your mesh's topology, hiding unnecessary areas can improve the overall view.
In summary, the H key hides selected faces, Shift + H isolates selected faces (or shows all previously hidden faces) and Alt + H reveals hidden faces.