askvity

How Do You Change the Opacity of an Object in a Viewport in Blender?

Published in Blender Material Properties 2 mins read

To change the opacity of an object directly in the Blender viewport, without needing to delve into the shader editor or lighting settings, you can adjust the object's material settings. This allows you to control the object's transparency for visual purposes within the 3D viewport.

Here's how:

  1. Select the Object: Click on the object in the viewport that you want to make transparent.
  2. Open the Material Properties: Go to the "Properties" editor. This is usually found on the right side of the Blender interface. Click on the "Material Properties" tab, which looks like a sphere.
  3. Adjust the Opacity Value: In the material properties, locate an opacity or transparency setting. This may vary based on the material setup. A common method involves adjusting the alpha value. Setting this value to zero makes the object completely transparent, while setting it to one makes it completely opaque.

By adjusting this value, you can control the transparency of the object in the viewport, allowing you to see through it as needed, without affecting any render settings (unless those render settings are also tied to that same material). This is often a much faster approach than modifying shader nodes.

Related Articles