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How to Delete a Part in Blender?

Published in Blender Mesh Editing 3 mins read

To delete a part of a mesh in Blender, you need to be in Edit Mode, select the desired geometry, and then use the delete function.

Here's how to do it based on the provided information:

Deleting Parts of Your Mesh in Blender

Deleting geometry in Blender is a straightforward process once you understand the basic steps. It primarily involves selecting the specific parts of your 3D model you want to remove (such as vertices, edges, or faces) and then executing the delete command.

Step-by-Step Guide

  1. Enter Edit Mode: Ensure the object you want to modify is selected in Object Mode. Then, switch to Edit Mode. You can typically do this by pressing the Tab key or selecting "Edit Mode" from the mode dropdown menu in the header of the 3D Viewport.
  2. Select the Geometry: In Edit Mode, select the specific vertices, edges, or faces that make up the "part" you want to delete. You can switch between Vertex Select, Edge Select, and Face Select modes using the icons in the header or by pressing 1, 2, or 3 on your keyboard (not the numpad).
    • Quick Tip: If you need to deselect everything before making a new selection, press Alt + A.
  3. Initiate Deletion: With the desired geometry selected, press the X key on your keyboard. This action brings up the delete menu.
  4. Choose Delete Option: From the delete menu that appears, select the type of geometry you want the selected elements to represent for deletion.
    • Vertices: Deletes all selected vertices. This will remove any edges and faces connected only to those vertices.
    • Edges: Deletes all selected edges. This will typically remove the faces that were using those edges.
    • Faces: Deletes all selected faces. The vertices and edges of those faces will remain unless they are also selected.

Choosing the correct option (Vertices, Edges, or Faces) is crucial as it determines exactly what gets removed and how the surrounding mesh is affected. For example, deleting vertices can remove larger chunks of connected geometry than deleting just faces.

By following these steps, you can effectively delete specific parts of your 3D models within Blender's Edit Mode, allowing you to refine your mesh structure.

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