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How do I unhide faces in edit mode in Blender?

Published in Blender Modeling 2 mins read

To unhide faces in Blender's edit mode, use the Alt-H shortcut.

Here's a more detailed explanation and some tips:

Unhiding Faces in Blender Edit Mode

When you've hidden faces in Blender's edit mode, they're not gone; they're just temporarily invisible. Here's how to bring them back:

  1. Select Mesh or Faces: Ensure you have at least one face or a mesh selected in edit mode.
  2. Use Alt-H: Press Alt + H to unhide any hidden faces. This shortcut is the primary method for revealing hidden geometry.

Considerations When Unhiding:

  • Operator Box: After using Alt-H, a small operator box might appear in the lower-left corner of the viewport.
    • If you had a previous selection, it might become deselected when you unhide faces. To prevent this, uncheck 'Select' in the operator box. This will make sure your original selection persists after unhiding.
  • Expanding Selections: If you need to expand your selection after unhiding to make sure you selected all faces that you were expecting to, try Ctrl + Numpad +.
  • Re-hiding: If you want to hide faces again, the reference mentions using Shift-H to hide them and you can manually trim the faces you would like to hide.
  • Vertex Groups: If you are dealing with complex hiding and unhiding, you can define the exact faces you want to see or manipulate via vertex groups. You can create a vertex group by selecting the desired faces and pressing Ctrl-G. From there you can edit it to manage visibility of the faces you need.

Summary of Unhiding Commands:

Action Shortcut Description
Unhide Faces Alt + H Reveals all hidden faces in the selected mesh.
Hide Faces Shift + H Hides selected faces
Expand Selection Ctrl + Numpad + Expands selection if needed after unhiding faces
Vertex Groups Ctrl + G Assigns the current selected faces to a vertex group allowing you to control the visibilty of these faces.

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