In Blender's Edit Mode, you can hide selected parts of an object, like vertices, edges, or faces, using a few different methods:
-
Using the 'H' key: Select the vertices, edges, or faces you want to hide and press the
H
key. This hides the selection within the object's edit mode. -
Using the Menu:
- Select the vertices, edges, or faces you want to hide.
- Go to the
Mesh
menu at the top of the Blender window. - Choose
Hide
. - Select
Hide Selected
.
To reveal hidden parts of your object in Edit Mode:
-
Using Alt+H: Press
Alt + H
to unhide all hidden vertices, edges, or faces. -
Using the Menu:
- Go to the
Mesh
menu at the top of the Blender window. - Choose
Hide
. - Select
Unhide Hidden
.
- Go to the
Important Considerations:
- These methods only hide portions of the current object in Edit Mode. They are different from hiding entire objects in Object Mode (which affects visibility in the viewport and render).
- Hidden geometry still exists within the object's data. It's just not visible until you unhide it.