To create an edge in Blender, the most common method involves selecting two vertices and pressing the F
key.
Understanding Edge Creation
Creating an edge in Blender is a fundamental operation in 3D modeling, allowing you to connect existing vertices. Based on the vertices you select, Blender can either create an edge or a face.
According to the information provided, when only two vertices are selected it will create an edge, otherwise it will create faces. The typical use case is to select vertices and press F, however, Blender also supports creating faces from different selections to help quickly build up geometry.
Steps to Create an Edge
Follow these steps to create an edge between two vertices:
- Enter Edit Mode: Ensure your mesh object is selected and you are in Edit Mode (press
Tab
). - Select Vertices: Switch to Vertex Select mode (press
1
on the number row, or click the icon in the header). - Select Exactly Two Vertices: Use
Shift + Left-Click
to select the two specific vertices you want to connect with an edge. - Press 'F': With only two vertices selected, press the
F
key on your keyboard.
Blender will create a new edge connecting the two selected vertices.
Edge vs. Face Creation with 'F' Key
It's important to note the behavior of the F
key based on your selection:
- Two Vertices Selected: Creates a single edge connecting them. This is the precise method for creating only an edge.
- More Than Two Vertices Selected: Creates a face (or fills in multiple faces) connecting the selected vertices. This is useful for quickly building surfaces but doesn't create just a standalone edge.
By selecting only two vertices and pressing F
, you guarantee the creation of just an edge between those two points.