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Getting Started: Materials

Published in Drawing 3D 5 mins read

Drawing 3D objects on paper step by step involves transforming flat shapes into forms that appear to have depth and volume.

Drawing 3D objects on paper step by step involves using techniques like perspective and shading to create the illusion of depth on a two-dimensional surface.

To begin drawing 3D objects, you'll typically need:

  • Pencils: Assorted graphite pencils (HB, 2B, 4B recommended)
  • Paper: Standard drawing paper
  • Eraser: Kneaded and/or vinyl eraser
  • Ruler: For straight lines and perspective

Understanding the Basics of 3D Drawing

Creating the appearance of depth on flat paper relies primarily on two key concepts:

  1. Perspective: Using lines that converge towards vanishing points to mimic how objects appear smaller and closer together as they recede into the distance.
  2. Shading: Adding variations in tone (light and shadow) to suggest form, volume, and the direction of light.

Simple 2D shapes like squares, circles, and triangles serve as the building blocks for most 3D objects.

Step-by-Step Guide to Drawing Basic 3D Shapes

Here's how to draw some fundamental 3D shapes:

Drawing a Cube

A cube is a great starting point for understanding perspective.

  1. Draw the Front Face: Start by drawing a square or rectangle.
  2. Add Depth Lines: From each corner of the front face, draw light, parallel lines extending back at an angle. These are your depth lines. The angle and length determine how the cube is viewed.
  3. Draw the Back Face: Connect the ends of the depth lines with lines parallel to the front face's sides. This forms the back face of the cube.
  4. Refine and Erase: Darken the lines you want to keep visible and lightly erase the depth lines or any lines that would be hidden from view.

Drawing a Cylinder

A cylinder is based on circles or ovals.

  1. Draw the Top and Bottom: Draw an oval for the top surface and another identical oval below it for the bottom surface.
  2. Connect the Sides: Draw two vertical lines connecting the left and right-most points of the top oval to the corresponding points on the bottom oval.
  3. Refine: If the bottom is resting on a surface, the back curve of the bottom oval would be hidden and can be erased or drawn as a dashed line.

Drawing a Sphere

Drawing a convincing sphere is less about lines and more about shading.

  1. Draw a Circle: Start by drawing a perfect or near-perfect circle. As you draw, try and think about how much space there will be around the circle that you're drawing on your paper, considering the overall composition.
  2. Add Guidelines (Optional): Lightly draw contour lines (like lines of longitude and latitude on a globe) to help visualize the curved surface, especially when planning shading.
  3. Add Shading: This is where the magic happens for a sphere. Apply shading techniques as described in the next section.

Adding Depth with Shading

Shading is essential for making your 3D objects look solid and realistic. But when we add shading it will look more solid.

Here are the basic elements of shading a form, assuming a single light source:

  • Light Source: Determine where the light is coming from.
  • Highlight: The brightest spot where light hits the form most directly.
  • Midtone: The general tone of the form, receiving indirect light.
  • Core Shadow: The darkest part of the form, where light is blocked.
  • Reflected Light: Light bouncing off surrounding surfaces onto the shadow side of the form.
  • Cast Shadow: The shadow the object casts onto the surface it's resting on or surfaces nearby.

Apply graphite tones gradually, blending to create smooth transitions from light to dark, following the curves and planes of your object.

Practical Tips for Improvement

  • Practice Basic Shapes: Regularly draw cubes, spheres, and cylinders from different angles.
  • Learn Perspective: Study one-point, two-point, and three-point perspective to draw objects and scenes more accurately in space.
  • Observe Real Objects: Look at how light falls on objects around you and how shadows are cast.
  • Experiment with Shading Techniques: Practice hatching, cross-hatching, stippling, and blending.
3D Shape Type Base 2D Shape(s) Key Technique for Depth
Cube Square/Rectangle Perspective Lines
Cylinder Circle/Oval Connecting Vertical Lines
Sphere Circle Shading

By combining these steps and techniques, you can gradually build up your ability to draw convincing 3D objects on paper.

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