You can play Quizizz in the classroom using a few different methods, depending on your students' access to devices. The most common involves students using their own devices, but there's also a "Paper Mode" available.
Here's a breakdown:
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Standard Device-Based Game: This is the most common method. Students need access to a computer, tablet, or smartphone.
- Teacher Starts the Quiz: The teacher creates or selects a Quizizz activity and starts a live game.
- Students Join: Students go to quizizz.com/join and enter the game code provided by the teacher.
- Students Answer Questions: Students answer questions on their devices, receiving instant feedback.
- Teacher Monitors Progress: The teacher can see student progress and results in real-time.
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Paper Mode: This option allows you to use Quizizz even if students don't have individual devices.
- Teacher Projects Questions: The teacher projects the questions onto a screen or whiteboard.
- Students Use QR Codes: Each student has a personalized QR code. As students answer, they hold up their QR code to indicate their answer.
- Teacher Scans Responses: The teacher (or a designated student helper) uses a device to scan the QR codes and record the answers.
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Team Mode: This option allows student collaboration.
- Organize teams: Teacher assigns students to teams.
- Designated Devices: Teams can share a device or work together even with individual devices.
- Collaborative answers: Teams work together to submit the best answer.
In summary, playing Quizizz in the classroom usually involves students using devices to answer questions presented on their screens, but a device-free "Paper Mode" utilizing projected questions and QR codes is also an option. Team mode allows for collaborative learning.