To add an animation layer in Maya, select the object you want to animate and click the "Create Layer From Selected" icon in the Animation Layer editor. This will create a new animation layer for the selected object.
Here's a more detailed breakdown:
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Select the Animated Object: In the Maya viewport, select the object that has the animation you want to modify using layers. This is the most crucial step, as the layer will be tied to this object.
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Open the Animation Layer Editor: You can find the Animation Layer editor by going to:
- Windows > Animation Editors > Animation Layer Editor
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Create a New Animation Layer: Within the Animation Layer editor, look for the "Create Layer From Selected" icon. This icon usually resembles a stack of squares with a plus sign. Clicking this icon will automatically create a new animation layer. By default, all animatable attributes of the selected object are added to this new layer.
- Alternatively, you can go to Layers > Create Layer from Selected.
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Adjust the Layer: Once the layer is created, you can adjust its properties, such as:
- Opacity: Controls how much the animation on the layer affects the base animation.
- Blend Mode: Determines how the animation on the layer is combined with the base animation (e.g., Additive, Override).
- Solo/Mute: Allows you to isolate or temporarily disable the layer to see its impact.
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Add or Remove Attributes (Optional): If you don't want all attributes of the selected object on the layer, you can manually add or remove them. In the Channel Box, select the attribute you want to add or remove, and then right-click in the Animation Layer editor and select "Add Selected Attributes" or "Remove Selected Attributes."
Key Advantages of Using Animation Layers:
- Non-Destructive Editing: Layers allow you to make changes to animation without altering the original keyframes.
- Experimentation: You can easily try different animation variations without fear of ruining your existing work.
- Organization: Complex animation can be broken down into manageable layers, making it easier to control and refine.
- Collaboration: Multiple animators can work on different aspects of the same animation using separate layers.