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How do you extrude a cylinder in Maya?

Published in Maya Extrude 3 mins read

In Maya, one method to extrude components of a cylinder, such as faces or edges, is by following a predefined curve. This technique is useful for creating complex shapes like pipes, cables, or decorative elements that follow a specific path.

Here's how you extrude from a cylinder along a curve:

Steps for Extruding Along a Curve

To perform this type of extrusion, you'll need an existing cylinder (or any mesh object) and a curve object in your Maya scene. The curve will dictate the direction and shape of the extrusion.

  1. Select Components: Begin by selecting the specific edges or faces on your cylinder that you wish to extrude.
    • You can select multiple components.
    • Ensure the selected components are appropriate for extrusion along the curve (e.g., a face or edge loop at the end of the cylinder).
  2. Select the Curve: While still in component selection mode or object mode, also select the curve you want the components to follow.
    • Hold down the Shift key to add the curve to your selection after selecting the mesh components.
  3. Access Extrude: Navigate to the Maya menu bar. Select Edit Mesh > Extrude.
    • This opens the Extrude options or immediately applies the extrusion with current settings.
  4. Choose Options (if applicable): If the Extrude options window appears or you open it (via the option box next to the menu item), configure the settings. According to the reference, you should Turn on either the Selected or Generated options.
    • Selected: Uses the selected curve as the path.
    • Generated: Creates a new curve based on the average normal of the selected components and extrudes along that (less common for using a pre-drawn curve). For extruding along a curve, ensure 'Selected' is active.
  5. Apply Extrude: If you used the option box, click the Extrude button within the settings window. If you simply clicked the menu item, the extrusion may happen instantly based on previous settings.

Once the extrusion is applied, Maya will create new geometry extending from your selected cylinder components along the chosen curve. You can then use the Poly Extrude node in the Channel Box or Attribute Editor to further adjust parameters like Divisions, Taper, Twist, and more, to refine the shape of the extruded mesh.

Understanding Extrusion Along a Curve

Extruding along a curve is a powerful modeling technique. It connects the initial selected components to the curve, allowing for dynamic manipulation of the extruded shape by modifying the curve itself or the extrusion attributes.

  • Flexibility: Adjusting the curve reshapes the extruded geometry in real-time.
  • Control: Attributes like Divisions control the smoothness, while Taper can shrink or expand the extruded part along the path.

This method provides precise control over the path of your extruded geometry, making it ideal for creating complex or non-linear extensions from your cylinder.

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