When you bring a drawing into OpenToonz, the software presents you with options regarding its placement within your project. Based on the provided reference, the process involves a prompt from OpenToonz and specific actions related to raster levels and frames.
According to the reference, after initiating the import or pasting process, OpenToonz "asks what you want to do."
Options for Your Imported Drawing
The reference outlines two primary outcomes or choices available at this stage, depending on your existing setup:
- Creating a New Raster Level: You can choose to create a new raster level. If you select this option, the imported image will appear on this newly created level.
- Using an Existing Raster Level: If you already have a raster level active or present in your scene, the reference indicates that the image will appear when you "go to the next frame" within that level.
Here's a simple breakdown of these outcomes as described:
Outcome / Action | Result (According to Reference) |
---|---|
Create New Raster Level | The imported image appears on the new level. |
Use Existing Raster Level | Go to the next frame; the image appears. |
This information, sourced directly from the reference snippet, details the steps OpenToonz presents after the drawing is brought into the software, focusing on how it is placed onto a raster level and made visible within your timeline.