To send an object to the back in Paint 3D, you utilize the Z-axis control associated with the selected object.
In Paint 3D, managing the depth and layering of 3D objects is straightforward. When you select a 3D object in your scene, controls appear around it allowing you to manipulate its position, rotation, and size. One crucial control is related to the Z-axis.
Understanding the Z-Axis in Paint 3D
The Z-axis represents depth. Moving an object along the Z-axis changes its position relative to the foreground and background within your 3D scene.
According to the reference, you can layer different pieces to add depth. Select a 3D object in your scene and use the Z-axis left-hand button to drag the object back and forth, and move items front to back. This means the specific control for sending an object backward or bringing it forward is tied to this Z-axis manipulation tool.
Steps to Move an Object Backwards:
- Select the Object: Click on the 3D object you wish to move.
- Locate Z-Axis Control: Look for the controls that appear around the selected object. There should be a specific handle or button associated with the Z-axis, often identifiable as controlling depth. The reference specifies the "Z-axis left-hand button".
- Drag the Control: Click and drag this Z-axis control. Dragging it "back and forth" allows you to adjust the object's depth position. To send the object to the back, you will drag the control in the direction that moves the object further away from the viewer or canvas plane.
This method gives you fine control over the layering of your 3D elements, allowing you to place some objects behind others to create depth and complex scene compositions.
Using the Z-axis control is the primary way to arrange 3D objects along the depth dimension in Paint 3D, effectively sending them to the back or bringing them to the front.