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How to Make a 3D Model in 3D Workspace in Photoshop?

Published in Photoshop 3D Modeling 2 mins read

Making a 3D model in Photoshop's 3D workspace typically begins by accessing the specialized workspace and choosing your starting point, often from a 2D layer.

To create a 3D model within the 3D workspace in Photoshop, follow these fundamental steps based on accessing the tools and initial options:

Accessing the 3D Workspace

The very first step is to switch Photoshop into its dedicated 3D mode.

  • Navigate to the menu bar and select '3D' to access the 3D workspace.

This action changes your interface, providing access to the specific tools and panels needed for working with three-dimensional objects.

Creating a 3D Object

Once in the 3D workspace, you have options for how to initiate your 3D creation.

  • You will see various options which include creating a 3D object from a layer or starting with a new 3D shape.
  • To begin, you can create a 3D shape directly from a 2D layer.

This means you can transform existing artwork or shapes on a standard layer into a 3D object, or you can start with a basic predefined 3D shape provided by Photoshop. Creating from a 2D layer is a common starting point, allowing you to extrude or revolve shapes from your 2D designs.

Steps for Creating from a 2D Layer

While the reference doesn't detail every click, the typical flow when starting from a 2D layer involves:

  1. Have a 2D layer prepared in your document (e.g., text, a shape, a mask).
  2. With the 2D layer selected, go to the 3D menu (now visible or easily accessible in the 3D workspace).
  3. Choose an option like "New 3D Extrusion from Selected Layer" or "New 3D Postcard from Layer" depending on the desired outcome.

This process converts the 2D information into a 3D object that you can then manipulate, texture, and render within Photoshop's 3D environment.

In summary, the core action is accessing the '3D' menu to enter the 3D workspace, which then presents options for starting your 3D modeling journey, such as converting a 2D layer into a 3D object.

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