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How to do a side flip in Rocket League?

Published in Rocket League Skills 4 mins read

To do a side flip in Rocket League, you typically perform a diagonal flip by jumping, holding your analog stick diagonally left or right, and pressing jump again, or you can perform a specific technique like the Torque Flip by jumping, turning your car, and then flipping as described in the reference.

Side flips, whether they are basic diagonal flips or more advanced maneuvers like the Torque Flip, are fundamental skills in Rocket League for rapid changes in direction, maintaining momentum, and executing plays.

Basic Side Flip (Diagonal Flip)

The most common interpretation of a "side flip" in Rocket League is a diagonal flip. This technique propels your car quickly in a diagonal direction, combining forward speed with a slight sideways movement.

Here's how to perform a basic diagonal flip:

  1. Jump: Press your designated jump button (e.g., A on Xbox, X on PlayStation, Spacebar on PC).
  2. Input Direction: Immediately after the first jump, tilt your left analog stick (or press directional keys) diagonally in the direction you want to flip. For a forward-left diagonal flip, hold forward and left simultaneously. For a forward-right diagonal flip, hold forward and right. Holding purely left or right will result in a side dodge/roll, not a diagonal flip.
  3. Flip: Press the jump button again while still holding the diagonal direction. Your car will perform a quick diagonal flip.

This move is essential for gaining speed, making quick adjustments on the ground or in the air, and adding power to shots or clears.

The Torque Flip (Advanced Side Flip Technique)

The Torque Flip is a more advanced technique often used for extremely quick rotational changes or recoveries, particularly effective for instantly changing direction after landing or adjusting rapidly in the air.

How to Perform the Torque Flip (Based on Reference)

According to the provided reference video describing the "Torque Flip," the technique involves a specific sequence of actions:

  1. Jump: Initiate a single jump.
  2. Turn: Immediately after jumping, perform a sharp turn of your car using the steer input (left analog stick left or right, or directional keys). The reference explicitly states you "jump turn." This quick rotation is key before the flip.
  3. Flip: Then, "and then flip." This involves pressing the jump button again while providing a directional input. Depending on the desired outcome after the turn, this flip is often a forward or slightly diagonal flip relative to the car's orientation after the turn, resulting in the dramatic directional change.
  4. Boost: The reference also notes that this maneuver is often put together "with Boost," implying that boost is typically applied during the sequence (jump, turn, and flip) to maintain speed or lift.

The primary distinction of the Torque Flip from a standard diagonal flip is the deliberate turn executed between the jump and the second jump/flip, which facilitates a much sharper change in the car's trajectory and orientation.

Practice and Application

Mastering both the basic diagonal flip and the Torque Flip requires dedicated practice. Spend time in Free Play focusing on the timing of your inputs. Experiment with the speed of your directional input after the jump and the timing of the second jump press. The Torque Flip specifically requires precise timing on the turn before the flip. These techniques are invaluable for advanced car control, enabling faster rotations, quicker recoveries from challenges or saves, and dynamic aerial adjustments.

Controls Reference (Typical Defaults)

Action Default Controller (Xbox) Default Controller (PlayStation) Default Keyboard (PC)
Jump / Dodge A X Spacebar
Steer Left Analog Stick Left Analog Stick WASD
Boost B Circle Shift

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