Shape morphing in After Effects involves animating the path of a shape over time, allowing one form to transition smoothly into another. Based on the provided reference, here is a structured approach to achieving this effect.
Steps to Morphing Shapes
Achieving a shape morph effect typically follows a sequence of steps to prepare your composition, create and modify your shapes, and then animate their paths. The reference outlines the core process:
- Create a New Composition: Start by setting up your workspace. This is where all your layers and animations will reside.
- Add a Background: While not strictly necessary for the morphing itself, a background layer provides context and can enhance the visual appeal of your animation.
- Create a Shape Layer: Use the shape tools (like the Pen Tool or Rectangle Tool) to draw your initial shape on a new layer.
- Convert to Bezier Path: This is a crucial step for morphing. Shape layers created with basic shape tools (like Rectangle, Ellipse) often need to be converted into a Bezier Path property within the layer's contents. This allows After Effects to animate the individual points and segments that make up the shape's outline.
- Illustrate Your Shapes: Design the appearance of your initial shape (fill, stroke, etc.).
- Add your First Keyframe: Navigate to the Path property of your shape layer (after converting to Bezier Path). Set a keyframe at the start of your timeline to record the initial state of the shape's path.
- Paste your Shape on the Timeline: This step seems to imply selecting the Path property keyframe (or the shape path itself) at the desired time point and pasting it. It's likely linked to duplicating or manipulating the path data.
- Paste your Second Shape: At a later point on the timeline, paste the path data for your second shape (the shape you want to morph to). Ensure this is pasted onto the same Path property where you set the first keyframe. After Effects will then interpolate the path between the first and second keyframes, creating the morph animation.
- (Subsequent steps are not fully detailed in the reference but typically involve adjusting timing, potentially adding more keyframes for complex morphs, and refining easing.)
Wrapping Up
After setting the initial and final path keyframes, you will likely need to refine the timing and animation curves using the Graph Editor. You might also adjust other properties like color, scale, or position simultaneously to enhance the overall effect.
Morphing shapes by animating their Path property offers a flexible way to create dynamic transitions between vector graphics directly within After Effects.