askvity

How Long Should a 14 Year Old Play Video Games Per Day?

Published in Teen Gaming 2 mins read

The American Academy of Pediatrics recommends limiting video game time to one hour per day for teenagers. However, a balanced approach that considers individual circumstances and promotes overall well-being is crucial.

While the one-hour recommendation provides a general guideline, factors like schoolwork, extracurricular activities, social interaction, and physical activity should be taken into account. Simply adhering to a rigid time limit without considering these other aspects may not be the most effective approach.

Here's a breakdown of considerations:

  • The AAP Recommendation: As mentioned, the American Academy of Pediatrics suggests a maximum of one hour of screen time, including video games, for older children and teenagers.
  • Prioritize Other Activities: Ensure sufficient time is allocated for homework, physical activity (at least 60 minutes per day), and social interaction with family and friends.
  • Individual Needs and Circumstances: Some teenagers may have more free time than others due to varying academic workloads or extracurricular commitments. Consider their individual schedules when setting time limits.
  • Types of Games: The type of game being played also matters. Educational games or games that promote problem-solving skills may be viewed differently than those with violent content or addictive qualities.
  • Open Communication: Engage in open and honest conversations with your teenager about their video game habits. Understanding their motivations and preferences can help you establish reasonable and mutually agreeable boundaries.
  • Lead by Example: Parents should also model healthy technology habits. Demonstrate a balanced lifestyle that includes limited screen time and prioritize other activities.
  • Potential Negative Impacts of Excessive Gaming: Excessive video game playing can lead to:
    • Sleep disturbances
    • Eye strain
    • Carpal tunnel syndrome
    • Social isolation
    • Decreased academic performance

Instead of simply cutting off access abruptly, a gradual reduction and focus on incorporating alternative activities is often more effective. Consider suggesting hobbies like sports, music, art, or joining clubs and organizations.

In conclusion, while the AAP suggests one hour of video game time per day, a flexible and balanced approach that considers individual circumstances and prioritizes overall well-being is most effective for a 14-year-old. Communication and promoting a healthy lifestyle are key.

Related Articles