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How to Make an Object Semi-Transparent in Unity?

Published in Unity Development 2 mins read

To make an object semi-transparent in Unity, you need to adjust its material's shader and color properties. Here's how:

Steps to Achieve Semi-Transparency

  1. Create or Select a Material: In your project, either create a new material (Project Window -> Create -> Material) or select an existing one attached to the object you want to make transparent.

  2. Change the Shader:

    • In the Inspector window with the material selected, click on the dropdown menu labeled "Shader".
    • Navigate to a shader that supports transparency. Common choices include:
      • Standard (Transparent): Use "Standard" shader and change rendering mode to "Transparent".
      • Legacy Shaders/Transparent/Diffuse: A simpler shader option.
  3. Adjust the Color and Alpha:

    • In the material's Inspector, find the "Color" property.
    • Click on the color swatch to open the color picker.
    • Adjust the alpha (transparency) value. Lower values make the object more transparent (0 is fully transparent, 255 is fully opaque).
  4. Drag the Material: Drag the newly created or edited material to the object you wish to have transparency.

Summary of Key Steps:

Step Action
Material Selection Create or select the material applied to your object.
Shader Modification Change the material's shader to one that supports transparency.
Color Adjustment Adjust the alpha value in the color picker to control transparency.
Apply Material Drag the material to the object to apply the transparency.

By following these steps, you can easily create semi-transparent objects in your Unity projects.

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