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How to Add Unity Packages to Unity?

Published in Unity Package Management 2 mins read

Adding packages is a common task in Unity development, allowing you to incorporate pre-built assets, tools, or features into your project. One way to add certain types of Unity packages is by importing a custom package file directly into your project.

Importing a Custom Package (.unitypackage file)

If you have a Unity package file saved locally on your computer (typically with a .unitypackage extension), you can easily import its contents into your current Unity project using the Project tab. This method is particularly useful for assets downloaded from sources outside the Unity Asset Store or for sharing assets between projects.

Here's how to add a custom Unity package to your project:

  1. Open Your Project in Unity: Ensure the Unity Editor is open and your project is loaded.
  2. Navigate to the Project Tab: Locate the Project tab within your Unity development environment. This tab usually displays the structure of your project's assets.
  3. Access the Import Menu: In the left pane of the Project tab, find the Assets folder. This is the root directory for most project assets.
  4. Right-Click the Assets Folder: Right click the Assets folder to open a context menu.
  5. Select Import Package: In the context menu that appears, hover over or select the Import Package option.
  6. Choose Custom Package: From the submenu that appears after selecting "Import Package", select Custom Package….

Selecting "Custom Package…" will open a file browser window. You will then need to navigate to the location where your .unitypackage file is saved on your computer, select the file, and click "Open".

Unity will then display a dialog showing all the items included in the package (like scripts, models, textures, scenes, etc.). You can select or deselect specific items if you don't need everything in the package. Once you've made your selections, click the "Import" button.

Unity will import the chosen assets into your project's Assets folder structure, making them available for use in your game or application.

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