askvity

How Do I Copy a Prefab in Unity?

Published in Unity Prefabs 3 mins read

To copy a prefab in Unity, simply drag the prefab asset from one Project tab folder to another Project tab folder. This creates a duplicate of the prefab.

Here's a breakdown of the process and other methods:

Method 1: Drag and Drop in the Project Window

This is the simplest method for copying a prefab within your project.

  1. Locate the Prefab: Find the prefab you want to copy in your Project window.
  2. Drag and Drop: Click and drag the prefab from its current folder to a different folder within the Project window. When you release the mouse button, Unity will create a duplicate of the prefab in the new location. The copy will have the same name as the original, with "(Clone)" appended to it. You can then rename the copied prefab.

Method 2: Duplicate (Ctrl/Cmd + D) in the Project Window

This method also works directly in the Project window.

  1. Select the Prefab: In your Project window, select the prefab you want to copy.
  2. Duplicate: Press Ctrl + D (Windows) or Cmd + D (macOS) to create a duplicate of the prefab in the same folder. You can then move it to a new folder if needed and rename the copied prefab.

Important Considerations:

  • Dependencies: When you copy a prefab, you are copying the prefab asset itself. This does not automatically duplicate any scripts, materials, or other assets that the prefab relies on. These dependent assets will still be referenced by both the original and the copied prefab. If you want to make independent copies of everything, you'll need to duplicate those assets separately.
  • Renaming: After copying, it's good practice to rename the copied prefab to avoid confusion. Select the copied prefab in the Project window and press F2 (or right-click and choose "Rename") to change its name.

Example Scenario:

Let's say you have a prefab called "Enemy" in the "Prefabs/Enemies" folder. To copy it to the "Prefabs/NewEnemies" folder:

  1. In the Project window, navigate to the "Prefabs/Enemies" folder.
  2. Click and drag the "Enemy" prefab to the "Prefabs/NewEnemies" folder.
  3. You will now have a copy of the "Enemy" prefab called "Enemy (Clone)" in the "Prefabs/NewEnemies" folder. You can rename it to something like "EnemyVariant" if desired.

These methods provide a straightforward way to duplicate prefabs within your Unity project. Remember to consider dependencies and rename copies for clarity.

Related Articles