To rotate the camera around a selected object in Unity's Scene view, you typically first focus on the object and then use a specific key combination.
Rotating Around a Selected Object
When working in the Unity Scene view, you often need to inspect an object from all angles. Rotating the camera around the object you're interested in is the most intuitive way to do this, rather than just rotating the camera in place.
Here's the standard method:
- Select the Object: In the Scene view or Hierarchy, click on the object you want to rotate around.
- Focus on the Object: Press the F key. This zooms the Scene view camera in on the selected object and also sets the pivot point for camera rotation to that object's center.
- Orbit Around the Object:
- On Windows: Hold down the Alt key and press the Left Mouse Button. Drag the mouse to rotate the camera around the selected object.
- On Mac: Hold down the Option key and press the Left Mouse Button. Drag the mouse to rotate the camera around the selected object.
As highlighted in the provided reference: "on a Mac hold down the option key and press the left mouse button, not the right. This will allow you to rotate around the selected object and not just rotating the camera around it's own axis point." This distinction is crucial for orbiting effectively.
Summary of Orbit Controls
Here's a quick look at the key combinations for orbiting:
Action | Windows Key Combination | Mac Key Combination |
---|---|---|
Orbit around selected object | Alt + Left Mouse Button | Option + Left Mouse Button |
Using this technique after focusing with the F key ensures that your rotation pivots correctly around the center of your selected object, providing a smooth inspection experience.