To add two resultant vectors, you typically use either graphical or analytical methods, each leveraging the principles of vector addition.
Graphical Method: Head-to-Tail Method
The head-to-tail method (also known as the triangle method or polygon method) is a visual way to add vectors.
-
Draw the first vector: Represent the first vector, let's call it vector a, as an arrow with its tail at a starting point and its head indicating its direction and magnitude.
-
Draw the second vector: Starting from the head of vector a, draw the second vector, vector b, with its tail at the head of vector a. Ensure the length and direction accurately represent vector b.
-
Draw the resultant vector: The resultant vector, r, is the vector that starts at the tail of vector a and ends at the head of vector b. Draw an arrow from the tail of a to the head of b. This arrow represents the magnitude and direction of the resultant vector r.
Therefore, r = a + b
Analytical Methods
Analytical methods use mathematical operations to find the resultant vector. These methods are more precise than graphical methods.
1. Component Method
The component method involves breaking down each vector into its horizontal (x) and vertical (y) components.
-
Resolve vectors into components: For each vector, determine its x and y components using trigonometry. If vector a has magnitude a and makes an angle θ with the x-axis, then:
- ax = a cos(θ)
- ay = a sin(θ)
Do the same for vector b: - bx = b cos(φ)
- by = b sin(φ)
-
Add the components: Add the x-components together and the y-components together separately:
- rx = ax + bx
- ry = ay + by
-
Find the magnitude of the resultant vector: Use the Pythagorean theorem to find the magnitude of the resultant vector r:
- |r| = √(rx2 + ry2)
-
Find the direction of the resultant vector: Use the arctangent function to find the angle α that the resultant vector makes with the x-axis:
- α = arctan(ry / rx)
2. Law of Cosines and Law of Sines
This method is particularly useful when you know the magnitudes of the two vectors and the angle between them.
-
Law of Cosines: If a and b are the magnitudes of vectors a and b, and γ is the angle between them (when placed tail-to-tail), the magnitude of the resultant vector r is given by:
- r2 = a2 + b2 + 2 a b * cos(γ')
Where γ' is the supplementary angle to γ (180° - γ if γ is the interior angle between the vectors).
-
Law of Sines: To find the angle α between the resultant vector and vector a:
- sin(α) / b = sin(γ') / r
Solve for α. Similarly, you can find the angle between the resultant and vector b.
In summary, adding two resultant vectors involves graphically placing them head-to-tail to find the resultant, or analytically breaking them into components, adding those components, and then reconstructing the resultant's magnitude and direction. Alternatively, the Law of Cosines and Sines can provide the magnitude and direction when the angle between the vectors is known.