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How Do You Draw the Cross Product of Two Vectors?

Published in Vector Algebra 4 mins read

Drawing the cross product of two vectors, say a and b, involves visualizing a new vector that is perpendicular to the plane containing both a and b, with its direction determined by the right-hand rule.

Understanding the Cross Product

The cross product (a × b) is a vector operation that results in a third vector. This resulting vector has two key properties:

  • Perpendicularity: The vector a × b is orthogonal (perpendicular) to both vector a and vector b. It is perpendicular to the plane formed by a and b.
  • Direction: The direction of a × b is given by the right-hand rule.

As hinted by the reference "And that's how you can know if you have the right answer or not. So here's the formula," understanding the direction is a key check, and the formula relates to the magnitude.

Step-by-Step Guide to Drawing the Cross Product

Here's how you can visually represent the cross product of two vectors:

  1. Place Vectors Tail-to-Tail: Draw your two vectors, a and b, originating from the same point. This helps define the plane they lie in and makes applying the right-hand rule easier.
  2. Identify the Plane: Imagine the flat surface (plane) that contains both vector a and vector b.
  3. Apply the Right-Hand Rule: This is crucial for determining the direction of the resulting vector a × b.
    • Point the fingers of your right hand in the direction of the first vector (a).
    • Curl your fingers towards the direction of the second vector (b) along the shortest angle between them.
    • Your extended thumb will point in the direction of the resulting cross product vector (a × b).
    • Note: If you were calculating b × a, you would point fingers towards b and curl towards a, and your thumb would point in the opposite direction of a × b.
  4. Draw the Resulting Vector: From the same common tail point of a and b, draw a new vector that points in the direction indicated by your right thumb. This is the vector a × b.

The drawing primarily shows the direction of the cross product. The length (magnitude) of this vector, as the reference might suggest by mentioning "the formula," is equal to |a||b|sin(θ), where θ is the angle between a and b. When drawing for conceptual understanding, the exact length isn't always to scale, but the perpendicular direction relative to the plane of a and b is essential.

The Right-Hand Rule Visualized

Imagine vector a points along the positive x-axis and vector b points along the positive y-axis in a standard 3D coordinate system.

  • Point your right fingers along the positive x-axis (a).
  • Curl your fingers towards the positive y-axis (b).
  • Your thumb will point upwards, along the positive z-axis.

Thus, i × j = k (where i, j, k are unit vectors along x, y, z axes respectively).

Conversely, if you point fingers along j (y-axis) and curl towards i (x-axis), your thumb points down the negative z-axis (j × i = -k). This demonstrates that the cross product is anti-commutative (a × b = -b × a).

Drawing the vectors tail-to-tail and correctly applying the right-hand rule allows you to visualize the direction of the resulting cross product vector, which will always be perpendicular to the plane defined by the original two vectors. This perpendicularity is a good way to "know if you have the right answer or not," as mentioned in the reference snippet.

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